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Root: A Game of Woodland Might and Right

$30.00
In stock
Product details

Product overview.

Root: A Game of Woodland Might and Right by Leder Games is a critically acclaimed, fully asymmetric strategy board game that plunges 2 to 4 players into a high-stakes battle for control over a vast wilderness kingdom. Designed by Cole Wehrle and featuring charming, storybook illustrations by Kyle Ferrin, each player controls a distinct woodland faction with its own unique victory conditions, mechanics, and playstyles. Players can command the industrious Marquise de Cat to build an industrial engine, lead the proud Eyrie Dynasties to reclaim territory through strict action queues, rally the secret guerilla rebellion of the Woodland Alliance, or quest as a solitary Vagabond playing all sides against each other for personal glory. Featuring a double-sided map board (Fall and Winter) and an innovative multi-use card engine, Root provides an exceptionally deep, narrative-driven tabletop wargame experience with unparalleled replayability.

Specifications

Specifications.

Brand
Stereophonie Select
Category
Board & Card Games
Brand
Leder Games
Build
ings, 2 Custom 12-Sided Dice, and Official Rulebooks (Learning to Play & The Law of Root)
Weight
Approx. 1.4 kg to 1.68 kg (3.1 to 3.7 lbs)
Language
English
Material
High-Grade Cardstock, Heavy Paperboard, and Wood
Illustrator
Kyle Ferrin
SKU / Model
LED01000 / LEDER001
Product Type
Asymmetric Strategy & Woodland Wargame Board Game
Game Designer
Cole Wehrle
UPC / Barcode
602573655900
Game Components
1 Double-Sided Map Board (Fall and Winter), 4 Faction Boards, 56 Wooden Pawns/Warriors, 98 Custom Cards (Shared Deck, Leaders, Quests, Walkthroughs), 84 Punchboard Tokens/
Recommended Age
10 years and up (Ages 10–14+ marked)
Target Audience
Teens, Adults, and Strategy Board Game Enthusiasts
Average Playtime
60 to 90 minutes
Number Of Players
2 to 4 players (Expandable up to 6 players with expansion packs)
Product Dimensions
29.8 x 22.4 x 7.8 cm (11.75 x 8.8 x 3.07 inches)
Primary Gameplay Mechanics
Area Majority / Influence, Variable Player Powers, Hand Management, Action Queue, and Asymmetric Victory Conditions